Pokemon

Pokémon ( ポケモン , Pokemon ? , : /ˈpoʊkeɪmɒn, ˈpɒkimɒn/ ) is a media franchise owned by the video game company Nintendo and created by Satoshi Tajiri around 1995. Originally released as a pair of interlinkable Game Boy role-playing video games, Pokémon has since become the second most successful and lucrative video game-based media franchise in the world, behind only Nintendo's own Mario series. Pokémon properties have since been merchandised into anime, manga, trading cards, toys, books and other media. The franchise celebrated its tenth anniversary on February 27, 2006, and as of April 23, 2008, cumulative sales of the video games (including home console versions, such as the "Pikachu" Nintendo 64) have reached more than 180 million copies.

The name Pokémon is the romanized contraction of the Japanese brand, "Pocket Monsters" ( ポケ ット モン スター , Poke tto Mon sutā ? ) , as such contractions are very common in Japan. The term "Pokémon", in addition to referring to the Pokémon franchise itself, also collectively refers to the 493 fictional species that have made appearances in Pokémon media as of the recent release of the newest Pokémon role-playing games (RPGs) for the Nintendo DS, Pokémon Diamond and Pearl . Like the words deer and sheep, the singular and plural forms of the word "Pokémon" do not differ, nor does each individual species name; in short, it is grammatically correct to say both "one Pokémon" and "many Pokémon". In November 2005, 4Kids Entertainment, which had managed the non-game related licensing of Pokémon, announced that it had agreed not to renew the Pokémon representation agreement. Pokémon USA Inc., a subsidiary of Japan's Pokémon Co., now oversees all Pokémon licensing outside of Asia.

Collecting and playing

The concept of the Pokémon universe, in both the video games and the general fictional world of Pokémon , stems from the hobby of insect collecting, a popular pastime which Pokémon executive director Satoshi Tajiri-Oniwa had enjoyed as a child. Players of the games are designated as Pokémon Trainers, and the two general goals (in most Pokémon games) for such Trainers are: to complete the Pokédex by collecting all of the available Pokémon species found in the fictional region where that game takes place; and to train a team of powerful Pokémon from those they have caught to compete against teams owned by other Trainers, and eventually become the strongest Trainer, the Pokémon Master. These themes of collecting, training, and battling are present in almost every version of the Pokémon franchise, including the video games, the anime and manga series, and the Pokémon Trading Card Game.

In most incarnations of the fictional Pokémon universe, a Trainer that encounters a wild Pokémon is able to capture that Pokémon by throwing a specially designed, mass-producible tool called a Poké Ball at it. If the Pokémon is unable to escape the confines of the Poké Ball, that Pokémon is officially considered under the ownership of that Trainer. Afterward, it will obey whatever commands its new master issues to it from that point onward, unless the Trainer demonstrates enough of a lack of experience that the Pokémon would rather act on its own accord. Trainers can send out any of their Pokémon to wage non-lethal battles against other Pokémon; if the opposing Pokémon is wild, the Trainer can capture that Pokémon with a Poké Ball, increasing his or her collection of creatures. (Pokémon already owned by other Trainers cannot be captured, except under special circumstances in certain games.) If a Pokémon fully defeats an opponent in battle so that the opponent is knocked out (i.e., "faints"), the winning Pokémon gains experience and may level up. When leveling up, the Pokémon's statistics ("stats") of battling aptitude increase, including Attack, Speed, and so on. From time to time the Pokémon may also learn new moves, which are techniques used in battle. In addition, many species of Pokémon possess the ability to undergo a form of metamorphosis and transform into a similar but stronger species of Pokémon, a process called evolution.

In the main series, each game's single-player mode requires the Trainer to raise a team of Pokémon to defeat many non-player character (NPC) Trainers and their Pokémon. Each game lays out a somewhat linear path through a specific region of the Pokémon world for the Trainer to journey through, completing events and battling opponents along the way. Each game features eight especially powerful Trainers, referred to as Gym Leaders, that the Trainer must each defeat in order to progress. As a reward, the Trainer receives a Gym Badge, and once all eight badges are collected, that Trainer is eligible to challenge the region's Pokémon League, where four immensely talented trainers (referred to collectively as the "Elite Four") challenge the Trainer to four Pokémon battles in succession. If the trainer can overcome this gauntlet, he or she must then challenge the Regional Champion, the master Trainer who had previously defeated the Elite Four. Any Trainer who wins this last battle becomes the new champion and gains the title of Pokémon Master.

Video games

Generations

The original Pokémon games were Japanese RPGs with an element of strategy, and were created by Satoshi Tajiri for the Game Boy. These role-playing games, and their sequels, remakes, and English language translations, are still considered the "main" Pokémon games, and the games which most fans of the series are referring to when they use the term "Pokémon games". All of the licensed Pokémon properties overseen by The Pokémon Company are divided roughly by generation. These generations are roughly chronological divisions by release; every several years, when an official sequel in the main RPG series is released that features new Pokémon, characters, and gameplay concepts, that sequel is considered the start of a new generation of the franchise. The main games and their spin-offs, the anime, manga and trading card game are all updated with the new Pokémon properties each time a new generation begins. The franchise is in its fourth generation.

The Pokémon franchise started off in its first generation with its initial release of Pocket Monsters Aka and Midori ("Red" and "Green", respectively) for the Game Boy in Japan. When these games proved extremely popular, an enhanced Ao ("Blue") version was released sometime after, and the Ao version was reprogrammed as Pokémon Red and Blue for international release. The games launched in the United States on September 30, 1998. The original Aka and Midori versions were never released outside of Japan. Afterwards, a further enhanced remake titled Pokémon Yellow: Special Pikachu Edition was released to partially take advantage of the color palette of the Game Boy Color, as well as to feature more elements from the popular Pokémon anime. This first generation of games introduced the original 151 species of Pokémon (in National Pokédex order, encompassing all Pokémon from Bulbasaur to Mew), as well as the basic game concepts of capturing, training, battling, and trading Pokémon with both computer and human players. These versions of the games take place within the fictional Kanto region, though the name "Kanto" was not used until the second generation. The second generation of Pokémon began in 2000 with the release of Pokémon Gold and Silver for Game Boy Color. Like the previous generation, an enhanced remake titled Pokémon Crystal was later released. The second generation introduced 100 new species of Pokémon (starting with Chikorita and ending with Celebi), for a total of 251 Pokémon to collect, train, and battle. The Pokémon mini was a handheld game console released in December 2001 in Japan and then later in 2002 in Europe and North America. Pokémon entered its third generation with the 2003 release of Pokémon Ruby and Sapphire for Game Boy Advance and continued with the Game Boy Advance remakes of Pokémon Red and Blue , Pokémon FireRed and LeafGreen , and an enhanced remake of Pokémon Ruby and Sapphire titled '‘Pokémon Emerald’'. The third generation introduced 135 new Pokémon (starting with Treecko and ending with Deoxys) for a total of 386 species. However, this generation also garnered some criticism for leaving out several gameplay features, including the day-and-night system introduced in the previous generation, and it was also the first installment that encouraged the player to collect merely a selected assortment of the total number of Pokémon rather than every existing species (202 out of 386 species are catchable in the Ruby and Sapphire versions). In 2006, Japan began the fourth generation of the franchise with the release of Pokémon Diamond and Pearl

Posted at 4pm on 20/11/08 | Filed Under: United States read on

Jeff Hardy

Jeffrey Nero "Jeff" Hardy (born August 31, 1977) is an American professional wrestler on the SmackDown brand of World Wrestling Entertainment (WWE).

Before gaining prominence in WWE, Hardy performed for the Organization of Modern Extreme Grappling Arts (OMEGA), a promotion he ran with his brother Matt. After being signed by WWE, the brothers worked as jobbers before gaining notoriety in the tag team division, partly due to their participation in Tables, Ladders, and Chairs matches. With the addition of Lita, the team became known as Team Xtreme and continued to rise in popularity. As a tag team wrestler, Hardy is a former six-time World Tag Team Champion and one-time WCW Tag Team Champion. Apart from his success as a tag team wrestler, Hardy has also had success as a singles wrestler. He is a four time Intercontinental Champion, as well as having held the Hardcore, European and Light Heavyweight Championships. He received his first major main event push towards the end of 2007, including challenging for the WWE Championship at the Royal Rumble in 2008.

Moreover, Hardy is involved in motocross, music, painting, and other artistic endeavors. He is currently a member of the unsigned band Peroxwhy?gen.

Professional wrestling career

Early career

Hardy cites Sting, The Ultimate Warrior, and Shawn Michaels as his childhood inspirations to wrestle. Hardy had been on World Wrestling Federation (WWF) television as a jobber as early as age sixteen. His first WWF match was against Razor Ramon on May 24, 1994. The next day he wrestled against The 1-2-3 Kid, and the match aired on the June 25 edition of Superstars . He occasionally wrestled as a jobber as late as 1997 before beginning his first major run in 1998. Hardy, along with his brother Matt Hardy and friends, started their own federation, the TWF (Trampoline Wrestling Federation) and mimicked the moves they saw on television. Later on, the federation went under several different names, eventually being integrated into a county fair in North Carolina. The brothers and their friends then began to work for other independent companies. They drove all over the East Coast of the United States, working for companies such as ACW and other small promotions.

Before arriving in the WWF, Matt formed his own wrestling promotion, OMEGA (Organization of Modern Extreme Grappling Arts) with Thomas Simpson. The promotion was a more successful version of the original TWF and included such talent as both Hardy brothers, Shannon Moore, Gregory Helms, Joey Matthews, among others. In OMEGA, each of the brothers portrayed several different characters; Hardy portrayed such characters as Willow the Wisp, Iceman, Mean Jimmy Jack Tomkins, and The Masked Mountain. While there, Hardy held the New Frontier Championship as a singles competitor and the Tag Team Championship with Matt. The promotion folded in April 1998 when they signed contracts with the WWF.

World Wrestling Federation

The Hardy Boyz (1998–2002)

The Hardy brothers eventually caught the eyes of the World Wrestling Federation (WWF). After being signed to a contract in 1998, they were trained by Dory Funk, Jr. in his Funkin' Dojo with other notable wrestlers such as Kurt Angle, Christian, Test, and A-Train. When the team was finally brought up to WWF television, after months of 'jobbing' and house events, they formed the acrobatic tag team called the Hardy Boyz. While feuding with The Brood in mid-1999, they added Michael Hayes as their manager. On July 5, they won their first WWF Tag Team Championship by defeating the Acolytes, but lost it back to them a month later. After the dissolution of the Brood, the Hardys joined forces with Gangrel as the The New Brood and feuded with Edge and Christian. This stable did not last long, however, and on October 17, 1999 at No Mercy, the Hardy Boyz won the managerial services of Terri Runnels in the finals of the Terri Invitational Tournament in the WWF's first ever tag team ladder match against Edge and Christian.

In 2000, the Hardy Boyz found a new manager in their real-life friend Lita. Together, the three became known as "Team Xtreme". They continued their feud with Edge and Christian throughout 2000, defeating them for the WWF Tag Team Titles on two occasions. At SummerSlam the Hardy Boyz competed in the first ever Tables, Ladders, and Chairs match (TLC match), for the Tag Team Titles against the Dudley Boys and Edge and Christian, but were unsuccessful.

Hardy gained attention for his high risk stunts in the TLC matches in the year 2000, 2001, and 2002. He made a name for himself as one of the most seemingly reckless and unorthodox WWF performers of his time. In 2001, Hardy received a push as a singles competitor, and he held the WWF Intercontinental (defeating Triple H), Light Heavyweight (defeating Jerry Lynn) and Hardcore Championships (defeating Mike Awesome and Van Dam on two separate occasions). At the end of 2001, the Hardys began a storyline in which they began to fight, which led to Matt demanding a match at Vengeance, with Lita as special guest referee. After Hardy beat Matt at Vengeance, while Matt's foot was on the ropes, Hardy and Lita began feuding against Matt. In the middle of the feud, however, Hardy faced The Undertaker in a Hardcore Title match and lost. After the match, the Undertaker was scripted to attack both Hardy and Lita, injuring them. On the next edition of SmackDown! , the Undertaker also attacked Matt, also injuring him, in storyline. The Hardys and Lita were not seen again until the Royal Rumble, because WWE did not have another storyline for their characters. The Hardys later came back as a team, and there was never any mention of their previous storyline split.

In early April 2002, the Hardy Boyz began a feud with Brock Lesnar after Lesnar gave Matt an F-5 on the steel entrance ramp, which led to an angered Hardy seeking revenge on Lesnar. At Backlash, Hardy faced-off against Lesnar in his first televised match. Lesnar dominated Hardy and won the match by knockout. Lesnar and the Hardys continued to feud over the next few weeks, with the Hardys coming out victorious only once by disqualification. At Judgment Day, Lesnar gained the upper hand on the Hardy Boyz before tagging his partner, Paul Heyman, in to claim the win for the team. In July 2002, Hardy won his third Hardcore Championship by defeating Bradshaw.

Singles competition (2002–2003)

After years in the tag team division, Hardy took on The Undertaker in a Ladder match for the Undisputed Championship. Hardy came up short, but earned the Undertaker's respect. Hardy competed for singles titles on several occasions and defeated William Regal for the WWE European Championship. Hardy was defeated a few weeks later by Rob Van Dam in a match to unify the European Championship and the Intercontinental Championship, and the European Championship was dropped. Finally, the Hardy Boyz split apart, as Hardy continued to pursue his singles ambitions on Raw and his brother, Matt was drafted to SmackDown! .

In January 2003, he had a brief heel turn that began after he attacked Van Dam and Shawn Michaels. It ended a month later when he saved Stacy Keibler from an attack by then-heel, Christian. In February, he had a brief program with Michaels, which saw the two team up. Then, in storyline, Hardy hooked up with Trish Stratus after saving her from Steven Richards and Victoria in March. Hardy and Stratus had a brief on-screen relationship that saw the duo talking backstage, kissing, and teaming together in matches. Hardy, however, was released from WWE on April 22, 2003. The reasons given for the release were Hardy's erratic behavior, drug use, refusal to go to rehab, deteriorating ring performance, as well as constant tardiness and no-showing events. Hardy also cites "burn out" and the need for time off as reasons for leaving WWE.

Time off and independent circuit (2003)

Hardy made his first wrestling appearance after being released from WWE at an OMEGA, on May 24. Using his old gimmick, "Willow the Wisp", Hardy challenged Krazy K for the OMEGA Cruiserweight Championship, but lost the match. Hardy performed with the Ring of Honor (ROH) promotion on one occasion. Hardy appeared at ROH's 2003 show, Death Before Dishonor , under his "Willow the Wisp" gimmick, wearing a mask and trench coat. Hardy was quickly unmasked and lost his jacket, wearing attire similar to that he wore in WWE. Hardy was booed and heckled before, during, and after the match by the ROH audience, who chanted "We want Matt!" and "You were fired!" during his match with Joey Matthews and Krazy K, which Hardy won. Hardy then took a whole year off of wrestling to concentrate on motocross and finish his motocross track.

Total Nonstop Action Wrestling (2004–2006)

Hardy debuted in Total Nonstop Action Wrestling on June 23, 2004 at the TNA weekly pay-per-view #100, the Second Anniversary Show , in a match against TNA X Division Champion A.J. Styles, for the title. He also debuted his new entrance theme "Modest", a song performed by Hardy himself, and his new nickname "The Charismatic Enigma". The match ended in a no-contest when Kid Kash and Dallas interfered. Hardy returned to TNA on July 21 and was awarded a shot at the NWA World Heavyweight Championship. Hardy challenged for the title on September 8, losing to NWA World Heavyweight Champion Jeff Jarrett. In October 2004, he won a tournament, earnin

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